Episodic memory
|
Addiction video gaming salience
|
0.581
|
0.024
|
0.009
|
0.149
|
1.013
|
Working memory
|
Addiction video gaming salience
|
0.292
|
0.013
|
0.058
|
− 0.010
|
0.594
|
Addiction video gaming mood modification
|
0.213
|
0.012
|
0.061
|
− 0.010
|
0.437
|
Father university compared to illiteracy/primary level*
|
− 1.886
|
0.012
|
0.070
|
− 3.929
|
0.157
|
Mother university compared to illiteracy/primary level*
|
− 2.522
|
0.011
|
0.077
|
− 5.315
|
0.272
|
Visual memory
|
Mother secondary compared to illiteracy/primary level*
|
− 2.204
|
0.024
|
0.009
|
− 3.851
|
− 0.558
|
Addiction video gaming withdrawal
|
0.139
|
0.010
|
0.088
|
− 0.021
|
0.299
|
Clinical attention morning
|
Addiction video gaming salience
|
0.562
|
0.057
|
< 0.001
|
0.294
|
0.830
|
Addiction video gaming tolerance
|
0.411
|
0.026
|
0.007
|
0.114
|
0.708
|
Father university compared to illiteracy/primary level*
|
− 2.052
|
0.017
|
0.027
|
− 3.866
|
− 0.238
|
Clinical attention afternoon
|
Addiction video gaming salience
|
0.561
|
0.049
|
0.001
|
0.270
|
0.851
|
Addiction video gaming tolerance
|
0.367
|
0.018
|
0.025
|
0.046
|
0.689
|
Addiction video gaming withdrawal
|
0.293
|
0.016
|
0.035
|
0.020
|
0.565
|
LEAF comprehension conceptual learning
|
Father university compared to illiteracy/primary level*
|
− 1.445
|
0.021
|
0.006
|
− 2.464
|
− 0.425
|
Mother university compared to illiteracy/primary level*
|
− 1.348
|
0.017
|
0.055
|
− 2.723
|
0.028
|
LEAF factual memory
|
Addiction video gaming withdrawal
|
0.156
|
0.019
|
0.019
|
0.026
|
0.286
|
Father university compared to illiteracy/primary level*
|
− 1.103
|
0.011
|
0.015
|
− 1.988
|
− 0.218
|
Mother secondary compared to illiteracy/primary level*
|
− 1.724
|
0.027
|
0.006
|
− 2.960
|
− 0.489
|
Mother university compared to illiteracy/primary level*
|
− 1.357
|
0.026
|
0.026
|
− 2.551
|
− 0.164
|
LEAF attention
|
Addiction video gaming withdrawal
|
0.172
|
0.012
|
0.043
|
0.005
|
0.339
|
Father university compared to illiteracy/primary level*
|
− 1.660
|
0.021
|
0.014
|
− 2.988
|
− 0.332
|
LEAF processing speed
|
Addiction video gaming withdrawal
|
0.245
|
0.023
|
0.011
|
0.057
|
0.434
|
LEAF visual spatial organization
|
Addiction video gaming withdrawal
|
0.145
|
0.013
|
0.044
|
0.004
|
0.285
|
LEAF sustained sequential processing
|
Addiction video gaming withdrawal
|
0.244
|
0.032
|
0.001
|
0.098
|
0.389
|
LEAF working memory
|
Addiction video gaming withdrawal
|
0.183
|
0.022
|
0.014
|
0.037
|
0.329
|
Father university
|
− 1.254
|
0.006
|
0.019
|
− 2.302
|
− 0.205
|
LEAF novel problem solving
|
Addiction video gaming salience
|
0.212
|
0.025
|
0.008
|
0.056
|
0.369
|
Addiction video gaming tolerance
|
0.214
|
0.021
|
0.016
|
0.041
|
0.388
|
Addiction video gaming withdrawal
|
0.233
|
0.033
|
0.002
|
0.086
|
0.379
|
LEAF mathematic skills
|
Gender (females vs males*)
|
0.849
|
0.020
|
0.018
|
0.148
|
1.551
|
Father secondary level of education compared to illiteracy/primary level*
|
− 1.319
|
0.015
|
0.040
|
− 2.578
|
− 0.059
|
Father university level of education compared to illiteracy/primary level*
|
− 1.534
|
0.021
|
0.015
|
− 2.769
|
− 0.299
|
LEAF basic reading skills
|
Addiction video gaming salience
|
0.220
|
0.016
|
0.035
|
0.015
|
0.425
|
Father university level of education compared to illiteracy/primary level*
|
− 1.919
|
0.026
|
0.007
|
− 3.305
|
− 0.533
|
LEAF written expression skills
|
Addiction video gaming salience
|
0.236
|
0.012
|
0.019
|
0.038
|
0.433
|
Addiction video gaming withdrawal
|
0.231
|
0.016
|
0.015
|
0.044
|
0.417
|
Father university
|
− 1.917
|
0.022
|
0.005
|
− 3.256
|
− 0.577
|