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Table 4 The Children’s Alexithymia Measure (CAM) scores and The Clinical Evaluation of Emotional Regulation–9 among the studied groups

From: Relationship between time spent playing internet gaming apps and behavioral problems, sleep problems, alexithymia, and emotion dysregulations in children: a multicentre study

Variables

Group 1

(N = 320)

Group 2

(N = 120)

Group 3

(N = 92)

Group 4

(N = 32)

Total participants

(N = 564)

F value

P value

The Children’s Alexithymia Measure (CAM) (mean ± SD)

11.43 ± 9.7

12.43 ± 8.8

11.74 ± 9.4

14.13 ± 10.5

11.8 ± 9.5

0.9

0.4

The Clinical Evaluation of Emotional Regulation–9(mean ± SD)

11.5 ± 6.2

14.83 ± 6.4

12.7 ± 4.5

12 ± 5.3

12.5 ± 6.1

9.2

0.001*

  1. Group 1 = participants use internet gaming apps for 1–2 h, Group 2 = participants use internet gaming apps for 3–4-h, Group 3 = participants use internet gaming apps for 5–6-h, Group 4 = participants use internet gaming apps for more than 6 h