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Table 3 Children data for waves 7, 9, and 11 (data for waves 8, and 10 shown in Additional file 1: Table S2)

From: Trajectories of child mental health, physical activity and screen-time during the COVID-19 pandemic considering different family situations: results from a longitudinal birth cohort

Wave (Age child)

T7 (5 years old)

T9 (7 years old)

T11 (9 years old)

Duration of data sampling for specific follow-up (FU) wave

04/17—07/18

04/19—07/20

04/21—07/22

Children, N

496

353

249

 Set of twins

18

11

5

Age (n observations)

(496)

(353)

(249)

 Mean (SD)

5.1 (0.1)

7.1 (0.1)

9.1 (0.1)

SARS-COV-2-infection

–

–

(249)

 Ever, N (%)

–

–

15 (6.0)

Health related quality of life (KINDL)a

pre-pandemic

(479)

pre-pandemic

(280)

during pandemic

(57)

during pandemic

(242)

Total score, Mean (SD),

Median (Q1, Q3)

80.6 (0.4),

81.3 (76.0, 86.5)

84.2 (0.5),

84.4 (79.2, 90.1)

81.5 (1.1),

81.3 (77.1, 86.5)

81.9 (0.6),

83.3 (77.1, 88.5)

N

(494)

(289)

(62)

(245)

Family, Mean (SD),

Median (Q1, Q3)

82.5 (0.5),

81.3 (75.0, 93.8)

83.1 (0.7),

81.3 (75.0, 93.8)

79.3 (1.5),

81.3 (75, 87.5)

81.8 (0.8),

81.3 (75.0, 93.8)

N

(494)

(289)

(62)

(245)

 Physical well-being, Mean (SD), Median (Q1, Q3)

84.3 (0.6),

87.5 (75.0, 93.8)

86.7 (0.7),

87.5 (81.3, 93.8)

87.3 (1.2),

87.5 (81.3, 93.8)

87.3 (0.9),

93.8 (81.3, 100.0)

N

(494)

(289)

(62)

(245)

 Emotional well-being,

 Mean (SD), Median (Q1, Q3)

86.0 (0.5),

87.5 (81.3, 93.8)

85.6 (0.7),

87.5 (75, 93.8)

83.7 (1.4),

84.4 (75, 87.5)

82.6 (0.8),

87.5 (75.0, 93.8)

N

(492)

(289)

(62)

(245)

 Self-esteem, Mean (SD), Median (Q1, Q3)

79.4 (0.6),

78.1 (75.0, 87.5)

78.9 (0.8),

75.0 (68.8, 87.5)

74.8 (1.9),

75.0 (68.8, 81.3)

76.8 (0.9),

75.0 (68.8, 87.5)

N

(493)

(289)

(58)

(244)

 Friends, Mean (SD),

 Median (Q1, Q3)

81.8 (0.5),

81.3 (75.0, 87.5)

80.7 (0.7),

81.3 (75.0, 87.5)

75.4 (2.5),

75 (68.8, 87.5)

80.9 (0.9),

81.3 (75.0, 93.8)

N

(482)

(280)

(58)

(243)

 School, Mean (SD),

 Median (Q1, Q3)

69.7 (0.4),

68.8 (62.5, 75.0)

89.5 (0.6),

93.8 (87.5, 100.0)

87.4 (1.5),

87.5 (81.3, 93.8)

81.8 (0.9),

81.3 (75.0, 93.8)

SDQ Strengths and Difficulties Questionnaireb

(493)

(289)

(64)

(248)

Total Difficulties Score, Mean (SD),

Median (Q1, Q3)

7.1 (0.2),

6.3 (4.0, 9.0)

6.4 (0.3),

6.0 (3.0, 9.0)

7.5 (0.7),

6.0 (4.0, 10.0)

6.7 (0.3),

6.0 (3.0, 10.0)

 SDQ emotion, Mean (SD)

1.4 (0.07)

1.3 (0.09)

1.1 (0.2)

1.5 (0.1)

 SDQ behavior, Mean (SD)

1.9 (0.07)

1.5 (0.09)

2.0 (0.2)

1.5 (0.1)

 SDQ hyperactive, Mean (SD)

2.7 (0.1)

2.6 (0.1)

3.3 (0.3)

2.8 (0.2)

 SDQ peers, Mean (SD)

1.1 (0.07)

1.0 (0.09)

1.1 (0.2)

1.0 (0.09)

 SDQ prosocial, Mean (SD)

7.9 (0.08)

8.1 (0.1)

7.7 (0.3)

8.2 (0.1)

Physical Activity Scorec

(495)

(289)

(64)

(249)

 Mean (SD),

 Median (Q1, Q3)

0.4 (0.1),

1.0 (-1.0, 3.0)

1.6 (0.2),

1.0 (-1.0, 3.0)

1.8 (0.4),

2.0 (-1.0, 3.0)

1.2 (0.2),

1.0 (-1.0, 3.0)

Screen-time (h/week)d

(491)

(287)

(62)

(248)

 Mean (SD),

 Median (Q1, Q3)

5.4 (0.2),

4.5 (2.0, 8.0)

6.9 (0.3),

5.0 (3.0, 9.0)

8.8 (0.9),

7.0 (4.1, 11.5)

10.9 (0.5),

8.6 (5.5, 14.5)

Time spent with books (h/week)e

(491)

(287)

(62)

(248)

 Mean (SD),

 Median (Q1, Q3)

6.7 (0.2),

6.0 (3.5, 8.4)

6.7 (0.3),

5.3 (3.5, 8.4)

6.2 (0.6),

4.5 (3.5, 8.0)

6.7 (0.3),

5.4 (3.5, 9.0)

  1. h = hours; SD = standard deviation. Q1 = First Quartil; Q3 = Third Quartil
  2. aKINDL questionnaire: higher values indicate more health-related quality of life
  3. bStrengths and Difficulties Questionnaire (SDQ): higher values indicate more emotional and behavioral difficulties, except for SDQ-prosocial-score, where it is the inverse
  4. cPhysical activity-score: Higher score more physical active. The score indicates how many items answered with "physically active" outweigh the items answered with "physically inactive". Score from -7 to + 7
  5. dIncluding time spent with TV/DVD (also via computer/smartphone), time spent with computer games/game consoles (also via smartphone), time spent with other use of internet/computer (also via smartphone)
  6. eEither read by themselves or read to them by someone else